If there are two things we at DC Comics love, it's our vast and awesome array of characters and adorableness. If we’ve got a third, it'd be pie. We love us some pie. However, as it stands for the purposes of this column, we're going with the two: characters and adorableness. Which is why things like the Funko Pop! figures and plush toys drive us so insane with glee even the Joker would be like, "Okay. Calm it down there, buddy." Then he'd stab us. Obviously.
Need to know everything about THE SANDMAN? Well, with THE ANNOTATED SANDMAN you can. In this installment of the 25 Days of Sandman, we’re taking a look at THE ANNOTATED SANDMAN. These gorgeous volumes feature commentary, historical and contemporary references, hidden meanings and more about the series that has become a worldwide sensation and that helped launch Neil Gaiman’s career.
CLASSIC MAD DEPT.
Looking for an offline activity to do with your kids?
LIGHT MAKES RIGHT DEPT.
THE CARRY DIARIES DEPT.
It’s October. Halloween is just around the corner. Everywhere you look, you find pumpkins, jack-o-lanterns, candy corn, scarecrows…
Say have you noticed that so many things affiliated with Halloween are orange? We’re not sure why that is, but we’re about to add another one to the list. Our full-scale replica of the Orange Lantern Power Battery and Ring will soon be available, and October is the perfect month to show it off.
There are 75 issues collected in ten volumes of THE SANDMAN to read before the launch of Neil Gaiman’s new bimonthly miniseries THE SANDMAN: OVERTURE arriving on October 30th. Are you overwhelmed by the thought? Don’t worry! This single installment of our 25 Days of Sandman will serve as a walk down memory lane or as a primer for those unfamiliar with the series.
A VIEW TO A SHILL DEPT.
LOONEY TUNES #215 is all-ACME, all-the-time!
In “Buy, Buy, Birdie,” Daffy the ACME Salesduck won’t take “no” for an answer with his special no-money-down, pay-through-the-nose offers! His countless surefire sales techniques are sure to win anyone over. Anyone except an evil scientist, eager to return to his fiendish experiment! The maniacal man leads Daffy through a booby-trapped castle to get rid of him. How will Daffy’s sales techniques hold up against a castle of antics?